Plus the story never quite gains momentum. You can’t really coast through it without engaging pretty heavily with the combat and character building, which can really drag in the first few hours. 12 has a different appeal to the rest of the series. Luckily 12 has my favourite RPG systems of any Final Fantasy and the fast-forward command added by the remaster means I can blast through zones, level up quickly, and test out new party lineups. Tom Senior: There were apparently a lot of rewrites and story-shuffling during development and it really shows.
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